Game Theory gets turgid & esoteric, fast. It's an abstraction, like Relation Algebra, and Boolean Logic. It tends to become an orgy of exotic conceptualize & nomenclature.

The 'valuation' of Boolean Logic, culturally, is seen in the character of Mr. Spock. We encounter the visceral reaction of someone we are 'discussing' or arguing with, when they protest; "Oh, now, don't go getting all logical on me"!

Relational Algebra replaced hierarchical organization schemes, in 'modern' computer databases .... but it failed to articulate itself in a comprehensible fashion to the general populace ... thus, once one gets on top of the algebra and the de facto SQL standarized implementation, you have yourself a bread & butter occupation for life.

Fortunately, there are some good collections of Game-examples. Many specific Game-referencing institutions 'deliberately' obfuscate the 'practical' nature of what they are talking about ... but once one sees some 'popularized' examples, it's not tough at all. Intuitive, actually.

Wikipedia has a good List of games in game theory, a few dozen catchy names with separate articles for each.

You can't ace the 'real' Game Theory quiz, without knowing about psychiatrist Eric Berne and his popular 1964 self-help classic, Games People Play.

The Eric Berne website offers nice cheat-sheets on each of the games in the book. Although Berne was addressing himself to the living-situations of average people in their private relationships ... all of this stuff applies [cough] in organizational, institutional and governmental contexts.